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Elena island priestess — Poem of the Sea Wind reference sheet

elena_character_sheet.html · ChatGPT-Image2 turnaround source · May 18–20 explorations

· aogl.cn original

This is the thirteenth original archive on aogl.cn, sourced entirely from original/game-girl/. It sits beside the white-dress role-girl card line and the girl1 beige-knit window study: here I build an island-fantasy priestess named Elena (Chinese title 「海风之诗」 / Poem of the Sea Wind), age 22, height 168 cm, faction 「潮音祭司团」 on the fictional 「碧海群岛」. The deliverable is not a shippable game asset pack but a readable HTML reference sheet, one wide turnaround source PNG, dated exploration stills from May 18–20, and this note explaining what I kept and why. It is not a tool tutorial and does not reproduce vendor prompts.

Why island priestess instead of another urban casual line

The site already has city-window knitwear, white lace card portraits, and an animation-style turnaround walk cycle. A generic “T-shirt girl” would collide with girl1. The island line carries its own silhouette and palette contract: ivory bandeau top, layered sheer skirt, gold waist chain, tide-sand staff, gardenia crown—still readable at thumbnail size. Lore stays soft fantasy (ocean faith, not hard sci-fi) so the HTML world blurb does not pretend to document real-world religion. The page labels the Tide-Song priesthood as fictional practice work.

The main failure mode before lock-in was “every frame looks like a swimwear ad.” The sheet forces a 168 cm height tag, three-view crop frames, and five expression circles so iteration questions posture drift first, not “more skin highlight.”

Core artifact: elena_character_sheet.html

The only hand-written code in the folder is this 1600×900 static page: left info panel (name, title, weapon, element, personality), center three-view column (front / side / back from different crops of ChatGPT-Image2.png), right column with five expression discs, inline SVG costume breakdowns, palette swatches, and a short world-setting paragraph. Typography uses Noto Serif SC plus Cinzel; the background is a light blue dot grid. Footer copy says Official Character Design · Confidential as layout tone only—there is no commercial SKU behind it.

Embed: original/game-girl/elena_character_sheet.html — three views, expressions, costume SVG cells, palette, world blurb (static HTML, no WebGL).

The three views are not three separate PNG exports. One wide raster is cropped with CSS object-position for front, side, and back. Replacing art means swapping ChatGPT-Image2.png once; the downside is side/back quality depends entirely on pixels present in the source—if the model only painted a front, the side frame stretches and I reject the pass.

Source raster ChatGPT-Image2.png

This is the wide composition that survived the May 18–20 rounds and feeds the sheet. I asked for a full-body front plus enough horizontal margin to crop profile and back without empty frames. Full width below so you can compare against the HTML crops.

Elena turnaround source ChatGPT-Image2.png
ChatGPT-Image2.png — sole raster source for sheet turnarounds and expression circles.

Dated exploration PNGs: what each phase tested

Seven files named ChatGPT Image 2026年5月18日 … through May 20 … are phased reviews, not random pulls:

  • May 18 early — lock face and hair (long straight, light brown, bangs weight); outfit may simplify; only facial consistency matters.
  • May 19 mid — add gold chain, arm bands, staff silhouette; verify skirt reads as two sheer layers.
  • May 20 late — shift background to pale sea or studio white; test thumbnail identity; failures stay on disk, not in HTML.

Six frames below show the widest spread; any still that fights ChatGPT-Image2.png facial geometry remains a private “do not use” example.

Elena exploration 2026-05-18 16:05 — face and hair Elena exploration 2026-05-18 16:10 — early costume Elena exploration 2026-05-19 14:22 — jewelry and skirt Elena exploration 2026-05-19 14:29 — staff and posture Elena exploration 2026-05-20 15:47 — background and white balance Elena exploration 2026-05-20 15:56 — lock-in candidate

How the sheet’s “hard fields” constrain later images

The left table is not decoration. Height 168 cm, element Water, weapon Tide-Sand Staff reject explorations that add fire VFX or heavy plate. Palette rows split primaries (ivory / sky blue / ocean blue / deep sea), secondaries (sand beige / warm gold), and accents (staff gold / crown green / gem blue). Prompt tweaks may adjust saturation within a row—not jump to neon purple hair.

The world blurb mentions 「碧海群岛」 and 「潮沙之力」 as hooks for future prose, but this URL ships no combat stats or gacha rates so readers do not assume a launch-ready IP.

Five expressions: CSS filters vs five painted faces

The five circles reuse one face with filter:saturate/brightness/hue-rotate to approximate gentle / smile / contemplative / resolute / joyful moods. That is an engineering placeholder until five independent crops exist. If you fork this pipeline, plan to replace filter discs with real expression art before any client delivery—filters are fine for personal drafts only.

What I deliberately did not ship

No rig, Spine atlas, MetaHuman, or npm package. No marketed gacha card or Live2D project. Platform watermarks on some explorations are provenance notes only—no watermark-removal guide here. The HTML sheet has no backend; it is a static file iframe-embedded like walk.html on the turnaround walk page.

How this page relates to other character archives

role-girl = urban white lace cards; girl1 = knit window contact sheets; character-turnaround-walk = orthographic walk pipeline. Elena owns original/game-girl/ exclusively. A second 「碧海群岛」 character would get a new folder, not a face swap inside this sheet.

Maintenance contract

Replacing ChatGPT-Image2.png or restructuring the sheet updates this article’s dateModified and earns a one-line changelog entry. Sheet footer says v1.0; the 2025 year stamp is layout residue—trust file dates in the folder.

If you reuse this structure

Fix four artifacts: one wide turnaround source, one HTML sheet (info + palette + lore), dated exploration PNGs, and a discard-log note like this page. That reads more like a maintained portfolio than ten generic “AI workflow” posts, and gives reviewers evidence of editorial intent instead of link aggregation alone.