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PlayStation Studios update: Bungie layoffs hit most of Destiny team

Hermen Hulst memo · Marathon remains in portfolio

· aogl.cn original

This article archives Sony Interactive Entertainment’s An Update from PlayStation Studios (SIE Communications). The Games hub note unpacks CEO Hermen Hulst’s internal email on the playstation studios bungie update; structured data lives in data/playstation-studios-bungie-update-snapshot.json.

The memo opens: “Today I want to share a difficult update regarding Bungie.” Sony will reduce Bungie’s workforce, affecting a significant number of employees—including most of the Destiny team and some Marathon team members—plus reductions across SIE teams that support Bungie’s operations. Impacted staff at Bungie and within SIE were informed the same day.

Scope of impact (summary table)

Hermen Hulst · CEO, Studio Business Group, Sony Interactive Entertainment · June 25, 2026 (internal SIE email, published same day). Source: An Update from PlayStation Studios (SIE Communications).

ScopeDetail
Bungie · Destiny teamWorkforce reduction affecting most of the Destiny team
Bungie · Marathon teamSome Marathon team members affected
SIE support teamsReductions across SIE teams that support Bungie operations

Context: After months of review with Bungie leadership on long-term direction, priorities, resources, and portfolio role—and after exploring alternatives—Sony concluded a reduction was necessary to align resources with current priorities and long-term goals.

Destiny: As Bungie noted in its recent Destiny 2 update, the studio begins a new journey after the franchise’s final live-service content update; a decade of Destiny left a lasting mark.

Marathon: Marathon remains an important portfolio title; SIE will continue supporting the team building on Seasons 1–2 and incubation for future projects.

Employee support: Immediate priority is transition support for affected employees and, where possible, opportunities across SIE and its global studio network.

Why Sony says the cuts were necessary

Hulst calls the news painful and says the decision followed extensive discussion. Over several months, Sony and Bungie leadership reviewed the studio’s long-term direction, development priorities, resource needs, and role in PlayStation’s broader portfolio strategy. After exploring alternatives, they concluded a reduction was necessary to align resources with current priorities and long-term goals.

Destiny: after the final live-service update

The letter references Bungie’s recent Destiny 2 update: following the release of the franchise’s final live-service content update, the studio begins a “new journey.” Hulst praises a decade of Destiny as “truly remarkable” and says everyone who contributed should be proud—context that pairs with layoffs affecting most of the Destiny team.

Marathon stays in the portfolio

Marathon remains an important part of our portfolio. Sony will continue supporting the team on the foundation built in Seasons 1 and 2 and on incubation for future projects. Details are too early to discuss, but Hulst says Sony is encouraged by the creativity ahead—signaling resource focus after Destiny’s pivot.

Employee support

The immediate priority is transition support for affected employees and, where possible, opportunities across SIE and its global studio network. Hulst thanks impacted staff and asks remaining colleagues to support one another.

Cross-read our Steam weekly charts and 2026 PC platform picks for player-facing context; this note covers first-party studio restructuring (official memo does not cite a headcount).

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